The association has grown its turnover from £172,000 to £405,000 since 2008 and has generated a profit for four consecutive years.
Richard Wilson, chief executive officer at The Independent Game Developers’ Association said: "In 2008, the association was loss-making and was in debt by £35,000. It has a low profile, an uncertain focus and a static membership base.
"We launched a political campaign for games tax relief, which we finally achieved in March 2012, following years of meetings with more than 200 MPs and MSPs. We also gave evidence on 24 parliamentary select committees. This helped to raise the associations profile in the media and boosted membership as we became an association that was worthwhile investing in.
"We also launched a media campaign and launched 34 reports, and we professionalised the organisation by rebranding, identifying key performance indicators, employing the right people in the right roles and rewarding them. A culture of innovation has been created and every year 20 new innovations are introduced to improve processes and membership benefits."